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Cricket 2004 for PC, not rated

Cricket 2004 has full licenses from the English, Australian, New Zealand, and the South African Cricket Boards, and the ICC. The game has 56 teams with over 1200 players, domestic & international. Create your very own cricket legend with the Full Player Editor. The game has a TV style to it, with full action replays, the third umpire & more.
release date:  March 12, 2004
publisher:  Electronic Arts
developer:  Electronic Arts
genre(s):  Sports, Cricket
  
our readers rating : n/a
10 recent Cricket 2004 for pc updates :
from site: channel: more info:
Super Cheats cheats hints
Super Cheats cheats - -
GamingCheats cheats
 Cricket 2004 cheats: Easy run outs:
Easy scoring:
Take wickets easily:
Abby Cheat cheats - -
CheatsGuru cheats
 Cricket 2004 cheats: Hint: Easy scoring:
Hint: Take wickets easily:
Hint: Easy run outs:
Hint: Winning tournaments in a short time:
Game Winners cheats
 Cricket 2004 cheats: Hint: Easy scoring:
Select "Team Management" and from there,
"Copy Base". Next, select a team and a player from there.
After doing so. the player can be seen in "Create A Player"
mode. Then increase all his batting and bowling abilities to 100,
and then go to "Add To Data Base" mode and replace the
player you selected with the original player. Repeat the same
process with all other players on the same team to create a team
which will be virtually invincible. By doing so, you will be able
to hit 6s and 4s easily, and thus score a lot of runs and take
a lot of wickets.
Information in this section was contributed by PL.

When bowling with a fast or medium fast bowler, do not use the
"movement marker" to make the ball seam off the pitch.
Instead, leave it where it is in the center of the ball. This
will cause the ball to swing to the off side of the right handed
batsman, although the amount of swing will depend on the conditions.
Even in poor bowling conditions, the ball will swing enough to
cause the batsmen problems, and you will get wickets fairly regularly
if you keep the ball in the correct areas (about two thirds of
the way down the pitch, and heading towards around about off stump).

Hint: Take wickets easily:
On a normal, green, damp, or wet pitch, get a fast,
medium fast, or medium pace bowler. Pitch the ball outside the
batsman's off stump very short and use the slow ball. Stop the
pace meter before it even appears. Put the ball angling in to
the batsman. This works very well for a right hander. For a left
hander, pitch the ball in line with leg stump. Pitch the ball
back at them so it straightens, again with a slower ball and before
the pace meter appears. However, make sure it is as short as possible.
You may need to have a short stop -- if the batsman misses it,
you will have runs scored because the wicket keeper cannot take
the ball.

Use a medium pacer and pitch the ball short to the maximum so
that it angles towards the stumps. Cut the pace totally. You
should get him out bowled or lbw. This trick works well under
the easy difficulty, but is somewhat unstable under the medium
and the hard settings -- be accurate.

Hint: Easy run outs:
Use the "Take wickets easily" trick. Keep
a shortstop (one who is directly behind the keeper). Angle the
ball just outside the off-stump. The batsman will miss, and so
will the keeper. The batsman will go for a run and the shortstop
will get the ball and throw it to the keeper, resulting in a run-out.
This works on all modes. Be patient, as the batsmen will not run
sometimes.

Hint: Winning tournaments in a short time:

Use the "Easy scoring" hint, then enter a
tournament of your choice. After doing so, when you win a toss,
take bowling first. Then, without bowling a bowl, select "Autoplay".
Usually most of the time the target will be small, like 50 or
60. Sometimes it can be a big one but will not exceed 130. You
can reach the total within 5 overs by hitting 6s. Doing so will
have you win matches and thereby finish tournaments in a very
short time. If you do not win a toss, put into batting first.
Then, score about 80 runs in 4 overs then use "Autoplay".
If you do not lose any wicket before autoplay, you will be successful
in giving a reasonable target. After that, give autoplay when
you go to ball. Your opponents will not be able to reach your
target and you will get easy wins.
Information in this section was contributed by PL
and Rohan.

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